This week we submitted out final project plans based on the criticisms received from last week. I had to make a few minor changes but basically none at all. With that submitted it was time to move on to more of the designing phase.
this phase was taking longer than i had anticipated but i figured it would make up for it in the end as construction would be less stressful and complicated as long as i had a plan to run off. I began sketching up designs for the interface of my project and how the interface would tie together in terms of navigation and different screen elements. i asked some peers for feedback on my designs and received some very useful ideas and criticisms. With these in mind i re-designed over and over until i had a basic design and layout mapped out which everyone agreed upon. Though it was my project in the end, i though it would be useful to have something that everyone liked as oppose to just myself as outside perspective is encouraged and 9/10 more useful that your own critiques.
With the basic layout done i had to then focus on the basic flash side of things. Because i was constructing the project in flash i needed to 'brush up' on my flash skills before i could begin. Simply things such as navigating through scenes and frames. It did not take long to grasp those conecpts so i began in the construction of the basic screen elements. i decided to chop and change around what i was working on at one time so as to not get bored. Coding the entire flash project in one hit could possibly send me insane and begin to lose interest in the project. by changing from coding to designing the graphics, i allowed myself some breathing time and down time from lines and lines of code. The navigation was complete and so were some of the screen elements. I imported them into flash to see how the basic program would run. i few minor glitches wee found but instantly resolved.
Thursday, November 8, 2007
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